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Projects

These are projects that I have worked on outside of creating games. Anything from games systems to tools used for creating games.

Briefs

All these briefs were for a University Lecture for Game Programming. We had to choose and complete 4 different briefs out of a selection given to us.

After doing these briefs I have learnt a bit more on using the components in Unity to generate and display things to the screen. But the thing I have learnt the most is how to make custom render features which can be used to draw shaders to the screen and get them to affect the whole scene or just certain objects. Which can be very powerful to give different feels to games as you can apply different effects to the same game.

All of these briefs can also be applied to other games and projects which could be useful to develop other tools to help with game development. But also add in features into pre-existing games to monitor performance, or change the visuals of the game or project.

Packages

All these briefs were for a University Lecture for Game Programming. We had to choose and complete 4 different briefs out of a selection given to us.

After doing these briefs I have learnt a bit more on using the components in Unity to generate and display things to the screen. But the thing I have learnt the most is how to make custom render features which can be used to draw shaders to the screen and get them to affect the whole scene or just certain objects. Which can be very powerful to give different feels to games as you can apply different effects to the same game.

All of these briefs can also be applied to other games and projects which could be useful to develop other tools to help with game development. But also add in features into pre-existing games to monitor performance, or change the visuals of the game or project.

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